Laby was my last “big” vectrex project. I wanted to write a rogue-like game for the vectrex which was supposed to be technical “advanced”.
It featured (amongst other things):
- ym-files as music
- digitized voices
- “real” vector clipping
- auto-mapping of visited locations
- it was supposed to feature also pseudo 3d-objects
But as it happens so many times in life – I did not finish it.
Most programming of the “tricky” stuff was done, as you can see in other vectrex sections on these pages. But I never got arround to put it all together and breath live into it in the form of a real GAME.
Still you can see what might have been done, if you look at the sources or binaries: Laby4.zip